Whisperer
Last updated
Last updated
Health | 20 (Default) |
---|---|
Classification | Natural |
Behavior | Passive (player is owner or active) Neutral (owned by a different player or spawned via command or spawn egg) |
Damage | 2 (Default) |
A whisperer is a buildable and summonable neutral mob that summons quick growing vines, poison-quill vines and immobilize mobs through entangle vines.
Whisperers are either summoned, with a temporary lifespan, through Whispering Focus, or build permanently by placing a overgrowth roots, a moss block and a corpse blossom on top of each other and right-clicking the moss block with an Animation Core. Both require the player to have read the Floral Scroll.
The whisperer is loyal towards the player who right clicked on the central moss block with an Animation Core or summoned them through Whispering Focus.
A summoned whisperer will follow their summoner if its 10 blocks away from them unless put into Standing By mode.
A summoned whisperer will never retaliate against their summoner, or other servants of said summoner, if attacked by them. Summoned whisperers will attack players or mobs that their summoner attacks, or those that injure their summoner unless the target has the same summoner or is on the same team.
Whisperers can be healed by right-clicking on them with a bone meal.
Whisperers that are spawned through spawn egg or commands will target hostile mobs like iron golems, and will retaliate when damaged.
If the whisperer's owner wears a wild robe, they will regenerate health using their owner's soul energy.
If a target is within 4 blocks of a whisperer, the whisperer will attempt to move 8 blocks away from them unless the target is 2.5 blocks near them or they are casting a spell.
When not casting a spell, if a target is 2.5 blocks near them, the whisperer will perform a melee attack, smacking them away if the target remains in range.
Whisperers summon quick growing vines at a distance around their target in a trapping pattern. When they summon quick growing vines, a whisperer would wave its two arms, pink mist emanates from its hands. Used commonly.
Whisperers raise their left arm up and summon one poison-quill vine to the left of them, before raising their right arm up and summoning another. Used sparsely compared to the other two spells.
Whisperers stretch their arms forward and closes its palms, it summons a small patch of entangle vines which can trap entities for three seconds before disappearing.
A wavewhisperer is an aquatic version of the whisperer.
Wavewhisperers are made the same way as whisperers, but the Corpse Blossom is waterlogged, or the player cast Whispering spell underwater.
Whisperers can convert into Wavewhisperers if they are underwater for a while, much like zombies and drowned, though unlike zombies, whisperers can float making conversion harder to achieve.
They behave the same as their regular counterpart, but have swimming navigation, breath underwater and summons quick growing kelps and poison anemones instead.
Much like fishes and squids, they will slowly die off if they are not underwater.
Whisperers are based on Minecraft Dungeons' Whisperer mob. Wavewhisperers are based on the underwater variant from the same game.
Unlike the original, the Whisperers of Goety has glowing green innards and pink petals instead of purple.
This might be due to how the Whisperers in Minecraft Dungeons are said to be corrupted by the Orb of Dominance.
If "whispererTexture" in goety-mobs.toml is disabled, or summoned as hostile, whisperers will take their Minecraft Dungeons counterpart's textures.
Wavewhisperers have the same coloration and texture as their Minecraft Dungeons counterpart.