Ripper
Last updated
Last updated
Health
Small: 12 Medium : 16 Big: 18 Huge: 20
Behavior
Hostile
Armor Points
2
Damage
Small: 0.5 Medium : 2 Big: 3 Huge: 4
Rippers spawn as part of an illager assault if the target player has 2x the configured threshold. They spawn in packs of 5 with 12 being the maximum amount that spawns as part of an assault.
Rippers will spawn in raids if at least one of the players participating in it has high enough Soul Energy.
Much like wolves, they attack by leaping and biting at their target.
A ripper is a that spawns in . It attacks , adult , and by biting at them. They come in different sizes that have different stats.
They spawn in the same waves as .
Rippers are hostile toward , , adult and within a 32-block radius.
When not aggressive, rippers will follow any nearby illager, that's not a , much like .
Rippers do not attack who shoot at them by accident, and do not attack when accidentally hit them. When a ripper gets shot by a mob that battles with a projectile while it is attacking the player, the ripper first attempts to kill who shot it, then goes back to attacking the player once the deed is done.
Any ripper can join a if sufficiently near a .
Much like on hard difficulty, rippers have a small chance of summoning another ripper when damaged by their target.
Rippers are based on the used in the Spanish conquests of America.
The war dogs are stated to be armored and primarily composed of the breed which is what the ripper's texture is based on.