Servants

Servants are mobs that are owned and/or summoned by other mobs or players. All servants will not attack their owners and will attack any mob or player that harm, or harmed by, them.

If owned by mobs, servants, that aren't actively attacking, will attack whoever their owner is targeting.

Certain servants can be commanded, by hitting (attacking) them with a Wand or Staff, or right-clicked if "ownerHitCommand" within goety-spells.toml is disabled, to cycle through the movement modes from following -> wandering -> standing by. They can only be commanded by their owners or, if their owners are an owned servant, their owner's owner.

If "ownerAttackCancel" under goety-mobs.toml is disabled, attacking servants won't damage them. This extends to attacks that are indirectly made by the owner, such as soul bolts.

If "minionMasterImmune" under goety-mobs.toml is disabled, servants won't take damage from other servants with the same owner.

Undead

Undead Servants share the strengths and weaknesses of regular Undead mobs, such as weakness against Smite enchantment and heal using Potions of Harming. When summoned by players using a Wand or Staff they share a number of characteristics:

  • They will slowly die off, like Vexes, after a time unless their owner wears a Necro or Nameless Crown.

  • They will slowly heal themselves using their owner's soul energy if said owner wears a Necro or Nameless Cape.

  • Can be commanded to different modes: Following, Wandering and Standing By, through the use of a Wand or Staff.

  • They have a special particle effect when summoned.

  • Certain types of undead servants can be equipped with armor and weapons, that will take damage through use.

  • If on fire, will set their target on fire if attacking in melee.

Movement Modes

Most servants, other than vexes and irks, can be commanded into different movement modes.

Following

The default movement mode. The servant will follow their owner much like tamed wolves. Unlike tamed wolves, servants, barring vexes, cannot teleport to their owner when they're too far away.

Wandering

Servants will wander around like most mobs without following their owner under this mode.

Standing By

Also known as standby, servants will no longer move and stay in position, unless pushed, under this mode. Servants can still attack, provided that their target is in range (melee servants will attack their target if its in melee range for example).

Tips

  • Pressing Cease Fire key (Default: B), will cause all servants to stop attacking or retaliating against another entity. It does not prevent them from re-targeting any hostile/grudged entity however.

  • Most summoning spells, when cast while crouching, will teleport all available servants near the player.

    • Vexing spell, however, will cause all available vexes to die, as by default they are capable of teleporting to the player themselves.

  • Punching, or, if "ownerHitCommand", under goety-spells.toml, is set to false, right clicking, a servant while crouching will cause them to instantly die.

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