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On this page
  • Spawning
  • Drops
  • Behavior
  • Trivia
  1. Mobs
  2. Illagers

Tormentor

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Last updated 7 months ago

Health
24 (Default)

Classification

Illager

Behavior

Hostile

Damage

Armed: 13 (Default) Unarmed: 5 (Default)

Spawning

The Tormentor spawns as part of an Envioker's summoning attack: The Envioker is surrounded by white particles and makes a magical, horn-like sound. Then, a single Tormentor appears near the Envioker. The Envioker can summon additional Tormentors if there's not one around them.

The Tormentor never spawns naturally, although it can be spawned using spawn eggs or via commands.

Drops

The Tormentor never drops their Iron Axe because its main hand's HandDropChances is 0

Behavior

When not charging at their targets, the Tormentor will be invisible with only their eyes, mouth and axe being visible.

Like Vexes, Tormentors start taking damage after 30 to 119 seconds and eventually die.‌ Tormentors will immediately start taking damage once their summoning Envioker dies.

Trivia

  • Despite being based of Vexes, Tormentors are considered as Illagers, meaning Johnny Vindicators do not attack them.

  • Tormentors are added to make the Envioker less annoying and more tougher to fight.

The Tormentor is a flying hostile mob. It wields an , can phase through walls, and is only summoned as one of the 's attacks. They attack by lunging at their targets with their Axe.

6 is dropped when killed by a player, tamed wolf or servant.

Tormentors attack players, , , and any other target as commanded by their summoning Envioker (any mob that attacks the Envioker, either by accident or purposely or any mob illagers naturally attack on sight).

Tormentors move the same way as .

Unlike Vexes, Tormentors do count towards the boss bar during a .

Tormentors are noted in the Black Book to probably being a result of experimentation between and Vexes.

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