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  • Obtaining
  • Spell
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  1. Items
  2. Magic Focus
  3. Summoning Focus

Vexing Focus

PreviousSummoning FocusNextRotting Focus

Last updated 1 year ago

Spell Type
Magic

Soul Cost

18 (default)

Casting Time

100 ticks (default)

Cooldown

340 ticks (default)

Summon Down

340 ticks (default)

Summon Limit

Cast with other Wands or Staff: 8 (default) Cast with Ominous Staff: 16 (default)

Obtaining

Spell

Vexes will spawn nearby the player.

Casting while looking at a mob will cause the newly spawned vexes to target it.

Summon Down

Summon Limit

If player owns more than the summon limit of the mob, newly summoned vexes will instantly die off and gain Wither II.

Enchantments

Vexing focuses can be enchanted with Potency and Duration.

Duration causes newly spawned vexes to have a longer lifespan.

A vexing focus allows the player to summon allied vexes when equipped in a .

Vexing focuses are crafted using a .

When equipped in a , the player is able to summon 3 allied Vexes after casting.

Casting with an will summon 3 - 5 vexes instead.

Casting while pressing Shift will kill every owned Vexes and .

After summoning, the player will receive the effect. Subsequent summoning while having the effect will increase the effect's level and resetting with an increased duration.

Having the summon down effect will cause newly summoned vexes to get and effects, with the level depending on the summon down's level.

Potency will cause newly summoned vexes to have enchantment on their iron swords. The level of enchantment is equal to the level of Potency.

wand or staff
Wand or Staff
Ominous Staff
Irks
Summon Down
Weakness
Sapped
Sharpness
Animation Ritual