# Illagers

<figure><img src="https://2414939781-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMasRWrNXBUTekbN0j7Ao%2Fuploads%2F71obXNRnfI86s85iJEjG%2Fillagers.png?alt=media&#x26;token=358b6867-2023-4c95-a3cd-ea9dac33f72f" alt="" width="375"><figcaption><p>An envioker, an inquillager and a conquillager. From left to right.</p></figcaption></figure>

Goety provides new [illager](https://minecraft.wiki/w/Illager) mobs that are mostly spawned through the actions of the player as they progress throughout the mod.

## Occurrences

Most of the mod's illagers only appear if the player has a large amount of [soul energy](../mechanics/soul-energy) attached to them. They can spawn as either part of an [illager assaults](../mechanics/illager-assault), or, for most of Goety's illagers, in [raids](https://minecraft.wiki/w/Raid) if said player is within the raid area.

The only exception to this is the [Vizier](../bosses/vizier), which are summoned using a [dark scroll](../items/dark-scroll) within a [woodland mansion](https://minecraft.wiki/w/Woodland_Mansion).

## Trivia

* The reason why even illagers that don't spawn as part of an illager assaults require the player to have a high soul energy amount to appear in raids is to help make the mod less intrusive in multiplayer or modpacks.
